Update points to plug-and-play solution

Playstation VR 2 as PC VR headset: Update points to plug-and-play solution

Image: Sony

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A software update indicates that you will be able to connect the Playstation VR 2 to your PC via cable in the future.


The latest software update for the Playstation 5, version 24.02-09.00.00, also includes a firmware update for the Playstation VR 2 and the Dual-Sense controllers. It appears that Sony is thus preparing the announced PC compatibility of the PSVR 2.

According to iVRy, a team that has been working on unofficial PC VR support for the PSVR 2 itself for some time, this update will no longer require any hardware or driver workarounds. The PSVR 2 could simply be connected to the PC via cable, eliminating the need for a Playstation 5.

However, iVRy points out that due to the hardware design of Sony’s VR headset, a VirtualLink adapter will still be required. An official statement from Sony is still pending.


PC support yes, but how?

Sony officially announced PC VR support for Playstation VR 2 in a blog post in February. However, details on the implementation are still missing. “We hope to make this support available in 2024, so stay tuned for more updates,” Sony wrote.

Two options for PC VR support are currently being discussed: A plug-and-play solution, where the Playstation VR 2 is plugged into the PC and recognized by SteamVR, or a streaming solution, where VR games are streamed from the PC to the PS5 via a Steam Link app.

While the former seems like the easiest solution, the technical architecture of the PSVR 2 requires a dedicated USB-C port. However, few older graphics cards have the required VirtualLink port. An adapter would be a solution, but according to iVRy it would cost more than $400.

Why Sony is considering PC VR support at all might have something to do with the presumably weak sales figures for the VR headset and the limited range of games on offer. According to Bloomberg, Sony has even stopped production of the Playstation VR 2 because the high inventory levels would not sell fast enough.

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